custom text plugin wanted

Jakob Fix jakob.fix at gmail.com
Wed Nov 25 14:25:01 PST 2009


Thanks Art, that looks useful indeed. I'll give it a try soon.

cheers,
Jakob.



On Tue, Nov 24, 2009 at 15:11, Art Campbell <art.campbell at gmail.com> wrote:
> I think AutoText will do all, or most, of the stuff you want.
> http://www.siliconprairiesoftware.com/Products.html
>
> Art Campbell
>          art.campbell at gmail.com
>  "... In my opinion, there's nothing in this world beats a '52 Vincent and a
> redheaded girl." -- Richard Thompson
>                                                      No disclaimers apply.
>                                                               DoD 358
>
>
> On Tue, Nov 24, 2009 at 9:06 AM, Jakob Fix <jakob.fix at gmail.com> wrote:
>>
>> Hello,
>>
>> We're looking at weaning our authors off a previous XML authoring tool
>> (Syntext Serna) and get them accustomed to FrameMaker 9 (structured).
>> One of the things they really liked with the previous tool was the
>> possibility to create easily graphical buttons in the menu bar and
>> associate them with a text or structured snippet. Over time they
>> accumulated a long row of icons used to quickly insert these snippets
>> and thus avoided speling errors.
>>
>> I'm looking for an equivalent solution for FrameMaker 9.  I have found
>> Leximation's StructureSnippets plugin which is very close our
>> requirements but apparently does not allow for non-structured,
>> text-only contents (each snippet must be surrounded by a root
>> element). Although this plugin does not provide icons in the menu bar,
>> one can use the context menu, the keyboard or the modeless dialog box.
>>
>> Unless somebody can suggest a solution to my problem, I would be
>> interested to hear from the FrameMaker customisation experts on this
>> list about the work necessary to implement this plugin (in FDK rather
>> than FrameScript). Requirements in a nutshell would be:
>> - provide a way to easily associate unstructured or structured text
>> (up to 1024 chars, this limit is for guidance only) with a button in
>> FrameMaker's menu bar (and optionally other access methods such as
>> context menu or modeless dialogue)
>> - store them persistently in between sessions
>> - allow for easy management (i.e. list buttons, add, modify and delete
>> a button and its associated snippet)
>> - as a plus, allow for custom icons to be used for the buttons
>>
>> cheers,
>> Jakob.
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