[Framers] FrameMaker on M1 Macs?

Alan Houser arh at groupwellesley.com
Fri Nov 19 08:49:40 PST 2021


I wanted to share that Stefan Gentz posted a well-informed summary of the issues in the Adobe FrameMaker Support Community — https://community.adobe.com/t5/framemaker-discussions/any-success-running-tcs-framemaker-on-m1-mac/m-p/12529673#M72848

Summary (my own): Running FrameMaker on M1 Macs will be “challenging” for at least the near-future, thanks to issues present from both Microsoft and Apple. For now, you will probably want to maintain Intel-based hardware to run FrameMaker.

I think the x64->ARM architecture shift is huge, and positive, for both vendors, so I somewhat expect these bumps.

-Alan
-- 
Alan Houser
Group Wellesley, Inc.
Consultant and Trainer, Technical Publishing
arh on Twitter
412-450-0532



> On Nov 15, 2021, at 9:02 AM, Alan Houser <arh at groupwellesley.com> wrote:
> 
> I know several of you are running FrameMaker 2020 on Windows 11. Is anybody running FrameMaker on an M1 Mac, with Windows 11 under Parallels? I get an immediate termination on FrameMaker launch with "The code execution cannot proceed because atmlib.dll was not found. Reinstalling the program may fix this problem”. (Yes, I’ve re-installed FM, and even re-installed my Windows 11 virtual machine).
> 
> This DLL exists in "C:\Windows\SysWOW64\atmlib.dll” (same as on my Windows 10 VM on my old Mac). I can also run Robohelp and Captivate successfully from TCS 2019.
> 
> Microsoft no longer provides a Windows 10 disk image for ARM architectures, so Windows 11 is the only option. 
> 
> Success stories or ideas? Please let me know!
> 
> -Alan
> -- 
> Alan Houser
> Group Wellesley, Inc.
> Consultant and Trainer, Technical Publishing
> arh on Twitter
> 412-450-0532



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